Spoiler-protected entry

This released content includes a hidden reward, encounter identity or story revelation.

Reveal spoilers for this entry
LegendaryBaseNo Faction

Coalition Linked Battery

A fire-control array that synchronizes targeting solutions across four incompatible allied doctrines. It should not work. It works.

Base template statistics

HP0
Attack30
Defense-3

Stats are extracted from the game. Descriptions are developer-provided. Your owned card’s levels, rank, rolls and loadout can change its combat values.

Equipment compatibility

Fits Weapon I or Weapon II on a base-game frame. This template has no chassis-class set tag. One physical copy can occupy one slot at a time.

Equipment rules →

Acquisition & requirements

  • Story reward: The Zenith War, Chapter 3.
Workshop rank costs · all nine upgrades

Each step lists alternative duplicate, Nanite and early resource paths. This table does not imply a production blueprint is unlocked.

To rankStat multiplierDuplicate copiesNanitesAlloy / Data alternative
11.07×17001600 / 640
21.14×19452400 / 960
31.21×11,1903200 / 1280
41.28×11,4354000 / 1600
51.42×23,696Unavailable at this step
61.56×24,235Unavailable at this step
71.70×24,774Unavailable at this step
81.84×25,313Unavailable at this step
91.98×25,852Unavailable at this step
How upgrading works →

Card variants

Reveal hidden variants
Source & verification notes

Extracted from game version 2.2.3. Fresh template statistics and catalog relationships are source-verified. Strategies in guides are reasoned from the implemented rules, unless explicitly described as tested.

  • constants.ts
  • utils/itemFactory.ts
  • utils/assetPaths.ts