Kinetic Barrier
Epic
BaseThe Zenith Concord
BaseThe Zenith ConcordKinetic Barrier
A Zenith shield that converts a portion of incoming kinetic energy into a concussive blast, damaging the attacker.
Base template statistics
HP20
Attack4
Defense6
Shield200
Shield regen10
Stats are extracted from the game. Descriptions are developer-provided. Your owned card’s levels, rank, rolls and loadout can change its combat values.
Equipment compatibility
Fits the shield slot on a base-game frame. This template has no chassis-class set tag. One physical copy can occupy one slot at a time.
Equipment rules →Acquisition & requirements
- Scout: any base-game banner. Ownership and duplicate limits apply.
Workshop rank costs · all nine upgrades
Each step lists alternative duplicate, Nanite and early resource paths. This table does not imply a production blueprint is unlocked.
| To rank | Stat multiplier | Duplicate copies | Nanites | Alloy / Data alternative |
|---|---|---|---|---|
| 1 | 1.07× | 1 | 350 | 800 / 320 |
| 2 | 1.14× | 1 | 473 | 1200 / 480 |
| 3 | 1.21× | 1 | 595 | 1600 / 640 |
| 4 | 1.28× | 1 | 717 | 2000 / 800 |
| 5 | 1.42× | 2 | 1,848 | Unavailable at this step |
| 6 | 1.56× | 2 | 2,118 | Unavailable at this step |
| 7 | 1.70× | 2 | 2,387 | Unavailable at this step |
| 8 | 1.84× | 2 | 2,657 | Unavailable at this step |
| 9 | 1.98× | 2 | 2,926 | Unavailable at this step |
Found in these packs
- Standard Acquisition · Eligible random reward
- Horizon's Vanguard · Eligible random reward
- Aurora's Royal Guard · Eligible random reward
- The Red Pack · Eligible random reward
- Liberté's Resolve · Eligible random reward
- Zenith Ascension · Eligible random reward
- Rustfang Warbands · Eligible random reward
- Cygnus Acquisition · Eligible random reward
- Alliance Vanguard · Eligible random reward
- Independent Contracts · Eligible random reward
Card variants
Source & verification notes
Extracted from game version 2.2.3. Fresh template statistics and catalog relationships are source-verified. Strategies in guides are reasoned from the implemented rules, unless explicitly described as tested.
constants.tsutils/itemFactory.tsutils/assetPaths.ts

