Colossus Breaker

EpicBaseNo Faction

Colossus Breaker

Multiplayer Titan cache reward. Earned only from contributing strikes; usable in every mode. Optional catalogue entry, excluded from collection rewards.

Multiplayer-only acquisition; usable in every mode. Optional Red Book entry, excluded from collection rewards. Variants use normal recovery, upgrades and unit HSP progression.

Base template statistics

HP0
Attack20
Defense0

Stats are extracted from the game. Descriptions are developer-provided. Your owned card’s levels, rank, rolls and loadout can change its combat values.

Equipment compatibility

Fits Weapon I or Weapon II on a base-game frame. This template has no chassis-class set tag. One physical copy can occupy one slot at a time.

Equipment rules →

Acquisition & requirements

  • Faction War: repeatable Titan raid cache, mailed after at least 100 accepted damage in one strike. Common 54%, Rare 28%, Epic 15%, Legendary 3%; a Legendary is guaranteed within 20 qualifying caches.
Workshop rank costs · all nine upgrades

Each step lists alternative duplicate, Nanite and early resource paths. This table does not imply a production blueprint is unlocked.

To rankStat multiplierDuplicate copiesNanitesAlloy / Data alternative
11.07×1350800 / 320
21.14×14731200 / 480
31.21×15951600 / 640
41.28×17172000 / 800
51.42×21,848Unavailable at this step
61.56×22,118Unavailable at this step
71.70×22,387Unavailable at this step
81.84×22,657Unavailable at this step
91.98×22,926Unavailable at this step
How upgrading works →

Found in these packs

Card variants

Source & verification notes

Extracted from game version 2.2.3. Fresh template statistics and catalog relationships are source-verified. Strategies in guides are reasoned from the implemented rules, unless explicitly described as tested.

  • data/titanRaidRewards.ts / data/titanRaids.ts
  • utils/itemFactory.ts
  • utils/assetPaths.ts