Nullwake Screen
Shield / No Faction
WIKI Search the wiki/ One repeatable reward for every strike with at least 100 accepted damage. Duplicates support normal upgrades. Raid units support Base, P, SP and HSP progression.
Common 54%, Rare 28%, Epic 15%, Legendary 3%. A Legendary is guaranteed within 20 qualifying caches. One item is chosen uniformly within the rolled rarity. Pity persists across weeks and allegiance changes. All raid cards are optional for collection rewards.
Pity, duplicates and selection rules →Extracted from game version 2.2.3. Fresh template statistics and catalog relationships are source-verified. Strategies in guides are reasoned from the implemented rules, unless explicitly described as tested.
data/titanRaidRewards.tsnakama-server/titanRaids.ts
BaseCard tier (Base → HSP) is the version of a card. Power rank (S → D) is how good it is in combat. Open the tier list →
Shield / No Faction
Core / No Faction
Weapon / No Faction
Pilot / No Faction
Guardian / No Faction
Thrusters / No Faction
Armor / No Faction
Core / No Faction