Signal Spool
BaseNo FactionSignal Spool
Multiplayer Titan cache reward. Earned only from contributing strikes; usable in every mode. Optional catalogue entry, excluded from collection rewards.
Base template statistics
Stats are extracted from the game. Descriptions are developer-provided. Your owned card’s levels, rank, rolls and loadout can change its combat values.
Equipment compatibility
Fits the core slot on a base-game frame. This template has no chassis-class set tag. One physical copy can occupy one slot at a time.
Equipment rules →Acquisition & requirements
- Faction War: repeatable Titan raid cache, mailed after at least 100 accepted damage in one strike. Common 54%, Rare 28%, Epic 15%, Legendary 3%; a Legendary is guaranteed within 20 qualifying caches.
Workshop rank costs · all nine upgrades
Each step lists alternative duplicate, Nanite and early resource paths. This table does not imply a production blueprint is unlocked.
| To rank | Stat multiplier | Duplicate copies | Nanites | Alloy / Data alternative |
|---|---|---|---|---|
| 1 | 1.07× | 1 | 60 | 150 / 60 |
| 2 | 1.14× | 1 | 81 | 225 / 90 |
| 3 | 1.21× | 1 | 102 | 300 / 120 |
| 4 | 1.28× | 1 | 123 | 375 / 150 |
| 5 | 1.42× | 2 | 317 | Unavailable at this step |
| 6 | 1.56× | 2 | 363 | Unavailable at this step |
| 7 | 1.70× | 2 | 409 | Unavailable at this step |
| 8 | 1.84× | 2 | 455 | Unavailable at this step |
| 9 | 1.98× | 2 | 502 | Unavailable at this step |
Found in these packs
- Titan Raid Cache · Eligible random reward
Card variants
Source & verification notes
Extracted from game version 2.2.3. Fresh template statistics and catalog relationships are source-verified. Strategies in guides are reasoned from the implemented rules, unless explicitly described as tested.
data/titanRaidRewards.ts / data/titanRaids.tsutils/itemFactory.tsutils/assetPaths.ts

