The Crimson Vanguard · Chapter 10

Story mission

The Crimson Vanguard · Chapter 10

Clear 14 floors to complete this chapter. Open the spoiler section for the story title, synopsis, encounters and reward details.

Reward details are behind the spoiler control.

Acquisition & requirements

  • Complete Chapter 9 of The Crimson Vanguard.

Deployment briefing

Chapter 10. Clear 14 floors. Recommended combat rating: 1029. Regular enemy encounters are generated for the mission theme; the exact rolled roster is not fixed.

Back to campaign →
Reveal story, bosses & rewards

Chapter 9: Marked

With his forge in ashes, Valerius has broadcast a bounty on your name to every Vanguard outpost in the sector. Survive the hunters his own words have summoned.

Encounter theme: scrap.

Authored boss placements

Reward: Bounty Breaker

Reveal complete chapter story & dialogue

CHAPTER 10 / STORY & CONVERSATIONS

Chapter 9: Marked

With his forge in ashes, Valerius has broadcast a bounty on your name to every Vanguard outpost in the sector. Survive the hunters his own words have summoned.

The transcript preserves the original speaker names and text. “PILOT” refers to the player character. Mission dialogue and squad-channel comms are separate story layers.

Mission dialogue · 3 lines

Mission start· beat 1

"Nail"
Valerius put a price on your head and broadcast it planet-wide. Half the bounty hunters in Red Wolf space are already burning fuel to collect.
PILOT
Good. Easier to find them than to keep hunting him.
"Nail"
That's the spirit. Nothing like being famous for making powerful enemies.
Squad comms · 0 lines

No squad comms beats are defined for this chapter.

Story archive sources
  • constants.ts
  • data/story/crimsonVanguard.ts
  • data/story/comms/crimsonVanguard.ts

Original story and squad conversations from the released base game.

Source & verification notes

Extracted from game version 2.2.3. Fresh template statistics and catalog relationships are source-verified. Strategies in guides are reasoned from the implemented rules, unless explicitly described as tested.

  • constants.ts
  • data/story/crimsonVanguard.ts