The instant this unit's shield is broken, patches 30% of max shield back on the spot.
Spoiler-protected entry
This released content includes a hidden reward, encounter identity or story revelation.
Reveal spoilers for this entry
Pilot stat contributions
Level 1 · rank 0- Hull / HP
- 45
- Attack
- 10
- Defense
- 9
- Evasion
- 0%
- Shield
- 0
- Energy
- 0
- Energy regen
- 0
- Shield regen
- 0
- Hull regen
- 0
0 means this template adds none of that stat. Crew, equipment, levels and combat effects are calculated separately.
A low-ranking clan member, skilled at finding valuable junk and hitting things with it. Their instincts are uncanny—junk leaps into their hands, and enemies crumple beneath improvised blows. Trait: Unbreakable - This unit cannot be permanently lost. HSP Evolution: this veteran pilot has surpassed every limit through sustained field mastery.
Crew compatibility
Compatible with base-game War Machines. A co-pilot slot requires a dual-crew frame.
Main crew supplies full stats; co-pilot stats contribute 45%. Co-pilot ranged/melee specialization contributes 50% separately.
Faction & bonuses
The Rustfang Clans supplies the pilot passive listed in Abilities. The War Machine’s faction supplies its own Special and Defend effect.
Where to get it
Workshop HSP Evolution: complete the mastery objectives for this exact SP card.
Abilities & special effects
Ability descriptions are developer-provided. Read the combat guide for implemented damage, accuracy and evasion rules.
Acquisition & unlock requirements
- Workshop HSP Evolution: complete the mastery objectives for this exact SP card.
A catalog or combat preview is not automatically a direct drop. Follow the specific route stated above. Understand random and guaranteed rewards →
Workshop rank costs
Each row shows the cost of one rank step. Duplicate, Nanite and early resource payments are alternatives.
| To rank | Stat multiplier | Duplicates | Nanites | Alloy / Data alternative |
|---|---|---|---|---|
| 1 | 1.07× | 1 | 700 | 640 / 1,600 |
| 2 | 1.14× | 1 | 945 | 960 / 2,400 |
| 3 | 1.21× | 1 | 1,190 | 1,280 / 3,200 |
| 4 | 1.28× | 1 | 1,435 | 1,600 / 4,000 |
| 5 | 1.42× | 2 | 3,696 | Unavailable |
| 6 | 1.56× | 2 | 4,235 | Unavailable |
| 7 | 1.70× | 2 | 4,774 | Unavailable |
| 8 | 1.84× | 2 | 5,313 | Unavailable |
| 9 | 1.98× | 2 | 5,852 | Unavailable |
Production cost reference
Recipe calculation for this template; this does not establish that its blueprint or tier is directly producible.
Source & verification
Game snapshot 2.2.3. Statistics and catalog relationships are extracted from source. Card and ability descriptions are developer-provided; fresh card values exclude levels, rank, equipment rolls and temporary combat effects.
constants.tsutils/itemFactory.tsutils/assetPaths.ts
Missing optional numeric contributions display as zero, matching the game’s loadout defaults. Coverage, known limitations & privacy →
![Hidden Secret Prototype [HSP]](/wmrs-wiki/assets/wiki-ui/prototype-hsp.webp)