No faction synergy bonus.
Mira Flint [P]
Pilot stat contributions
Level 1 · rank 0- Hull / HP
- 34
- Attack
- 9
- Defense
- 7
- Evasion
- 4%
- Shield
- 0
- Energy
- 0
- Energy regen
- 0
- Shield regen
- 0
- Hull regen
- 0
0 means this template adds none of that stat. Crew, equipment, levels and combat effects are calculated separately.
A veteran raid spotter who marks the fault lines in impossible targets. Her calm voice brings scattered strike teams back onto the same firing solution. Multiplayer Titan cache reward. Earned only from contributing strikes; usable in every mode. Optional catalogue entry, excluded from collection rewards. Recovery specialists refitted this design with reinforced systems, enhancing its reliability.
Multiplayer-only acquisition; usable in every mode. Optional Red Book entry, excluded from collection rewards. Variants use normal recovery, upgrades and unit HSP progression.
Crew compatibility
Compatible with base-game War Machines. A co-pilot slot requires a dual-crew frame.
Main crew supplies full stats; co-pilot stats contribute 45%. Co-pilot ranged/melee specialization contributes 50% separately.
Faction & bonuses
No Faction supplies the pilot passive listed in Abilities. The War Machine’s faction supplies its own Special and Defend effect.
Where to get it
Workshop recovery/evolution of Mira Flint; this variant is not a direct Scout reward.
Abilities & special effects
Ability descriptions are developer-provided. Read the combat guide for implemented damage, accuracy and evasion rules.
Acquisition & unlock requirements
- Workshop recovery/evolution of Mira Flint; this variant is not a direct Scout reward.
A catalog or combat preview is not automatically a direct drop. Follow the specific route stated above. Understand random and guaranteed rewards →
Workshop rank costs
Each row shows the cost of one rank step. Duplicate, Nanite and early resource payments are alternatives.
| To rank | Stat multiplier | Duplicates | Nanites | Alloy / Data alternative |
|---|---|---|---|---|
| 1 | 1.07× | 1 | 350 | 320 / 800 |
| 2 | 1.14× | 1 | 473 | 480 / 1,200 |
| 3 | 1.21× | 1 | 595 | 640 / 1,600 |
| 4 | 1.28× | 1 | 717 | 800 / 2,000 |
| 5 | 1.42× | 2 | 1,848 | Unavailable |
| 6 | 1.56× | 2 | 2,118 | Unavailable |
| 7 | 1.70× | 2 | 2,387 | Unavailable |
| 8 | 1.84× | 2 | 2,657 | Unavailable |
| 9 | 1.98× | 2 | 2,926 | Unavailable |
Production cost reference
Recipe calculation for this template; this does not establish that its blueprint or tier is directly producible.
Source & verification
Game snapshot 2.2.3. Statistics and catalog relationships are extracted from source. Card and ability descriptions are developer-provided; fresh card values exclude levels, rank, equipment rolls and temporary combat effects.
data/titanRaidRewards.ts / data/titanRaids.tsutils/itemFactory.tsutils/assetPaths.ts
Missing optional numeric contributions display as zero, matching the game’s loadout defaults. Coverage, known limitations & privacy →
![Prototype [P]](/wmrs-wiki/assets/wiki-ui/prototype-p.webp)