No faction doctrine - briefly overclocks weapons for +20% damage on its next attack.
- Cooldown (turns)
- 3
WIKI Search the wiki/ This released content includes a hidden reward, encounter identity or story revelation.
0 means this template adds none of that stat. Crew, equipment, levels and combat effects are calculated separately.
A recon frame from one of the earliest scouting programs, long before the current faction wars began. Stripped of every non-essential system for speed, it can outrun almost anything that can outgun it. The last surviving frame of its production line, kept flying long after the factory that built it was lost. HSP Evolution: this veteran frame has surpassed every limit through sustained field mastery. Trait: Unbreakable - This unit cannot be permanently lost.
1 pilot slot · two weapons, armor, core, thrusters and shield.
Any base-game pilot may crew this frame. Physical-copy and unique-family restrictions still apply.
+30% damage → Siege
Vulnerable to Assault
Workshop HSP Evolution: complete the mastery objectives for this exact SP card.
No faction doctrine - briefly overclocks weapons for +20% damage on its next attack.
Standard defensive posture - no faction-specific bonus.
Ability descriptions are developer-provided. Read the combat guide for implemented damage, accuracy and evasion rules.
A catalog or combat preview is not automatically a direct drop. Follow the specific route stated above. Understand random and guaranteed rewards →
Each row shows the cost of one rank step. Duplicate, Nanite and early resource payments are alternatives.
| To rank | Stat multiplier | Duplicates | Nanites | Alloy / Data alternative |
|---|---|---|---|---|
| 1 | 1.07× | 1 | 700 | 1,600 / 640 |
| 2 | 1.14× | 1 | 945 | 2,400 / 960 |
| 3 | 1.21× | 1 | 1,190 | 3,200 / 1,280 |
| 4 | 1.28× | 1 | 1,435 | 4,000 / 1,600 |
| 5 | 1.42× | 2 | 3,696 | Unavailable |
| 6 | 1.56× | 2 | 4,235 | Unavailable |
| 7 | 1.70× | 2 | 4,774 | Unavailable |
| 8 | 1.84× | 2 | 5,313 | Unavailable |
| 9 | 1.98× | 2 | 5,852 | Unavailable |
Recipe calculation for this template; this does not establish that its blueprint or tier is directly producible.
Game snapshot 2.2.3. Statistics and catalog relationships are extracted from source. Card and ability descriptions are developer-provided; fresh card values exclude levels, rank, equipment rolls and temporary combat effects.
constants.tsutils/itemFactory.tsutils/assetPaths.tsMissing optional numeric contributions display as zero, matching the game’s loadout defaults. Coverage, known limitations & privacy →