Splits its attack across up to two targets at 60% damage each and reduces their accuracy by 15 percentage points (95% to 80%, before evasion) for 2 turns.
- Cooldown (turns)
- 3
WIKI Search the wiki/ This released content includes a hidden reward, encounter identity or story revelation.
0 means this template adds none of that stat. Crew, equipment, levels and combat effects are calculated separately.
A nimble, workhorse design, forming the backbone of the Republic's forces. Recovery specialists refitted this design with reinforced systems, enhancing its reliability.
1 pilot slot · two weapons, armor, core, thrusters and shield.
Any base-game pilot may crew this frame. Physical-copy and unique-family restrictions still apply.
+30% damage → Skirmisher
Vulnerable to Guardian
Workshop recovery/evolution of Type-95 Shrike; this variant is not a direct Scout reward.
Splits its attack across up to two targets at 60% damage each and reduces their accuracy by 15 percentage points (95% to 80%, before evasion) for 2 turns.
Defending mitigates more damage when another Republic of Horizon unit is in the squad ("linked formation").
Ability descriptions are developer-provided. Read the combat guide for implemented damage, accuracy and evasion rules.
A catalog or combat preview is not automatically a direct drop. Follow the specific route stated above. Understand random and guaranteed rewards →
Each row shows the cost of one rank step. Duplicate, Nanite and early resource payments are alternatives.
| To rank | Stat multiplier | Duplicates | Nanites | Alloy / Data alternative |
|---|---|---|---|---|
| 1 | 1.07× | 1 | 150 | 350 / 140 |
| 2 | 1.14× | 1 | 203 | 525 / 210 |
| 3 | 1.21× | 1 | 255 | 700 / 280 |
| 4 | 1.28× | 1 | 308 | 875 / 350 |
| 5 | 1.42× | 2 | 792 | Unavailable |
| 6 | 1.56× | 2 | 908 | Unavailable |
| 7 | 1.70× | 2 | 1,023 | Unavailable |
| 8 | 1.84× | 2 | 1,139 | Unavailable |
| 9 | 1.98× | 2 | 1,254 | Unavailable |
Recipe calculation for this template; this does not establish that its blueprint or tier is directly producible.
Game snapshot 2.2.3. Statistics and catalog relationships are extracted from source. Card and ability descriptions are developer-provided; fresh card values exclude levels, rank, equipment rolls and temporary combat effects.
constants.tsutils/itemFactory.tsutils/assetPaths.tsMissing optional numeric contributions display as zero, matching the game’s loadout defaults. Coverage, known limitations & privacy →