The Aegis Initiative

Story campaign

The Aegis Initiative

A base-game story campaign with 23 chapters. Mission details below avoid story revelations.

Acquisition & requirements

  • Complete Mecha Hearts to unlock the next base campaign.

Campaign missions

  1. Chapter 1 · 1 floors
  2. Chapter 2 · 10 floors
  3. Chapter 3 · 12 floors
  4. Chapter 4 · 14 floors
  5. Chapter 5 · 5 floors
  6. Chapter 6 · 14 floors
  7. Chapter 7 · 14 floors
  8. Chapter 8 · 10 floors
  9. Chapter 9 · 14 floors
  10. Chapter 10 · 14 floors
  11. Chapter 11 · 14 floors
  12. Chapter 12 · 14 floors
  13. Chapter 13 · 14 floors
  14. Chapter 14 · 14 floors
  15. Chapter 15 · 14 floors
  16. Chapter 16 · 14 floors
  17. Chapter 17 · 14 floors
  18. Chapter 18 · 14 floors
  19. Chapter 19 · 14 floors
  20. Chapter 20 · 14 floors
  21. Chapter 21 · 14 floors
  22. Chapter 22 · 14 floors
  23. Chapter 23 · 14 floors
Campaign unlocks and preparation →
Reveal campaign story overview

CAMPAIGN STORY

The Aegis Initiative

A new threat emerges from the dark corners of the galaxy, forcing old enemies to unite for survival.

  1. Chapter 1: A New Dawn, A Broken Peace

    In the silent, machine-less world, a cold, changed Akira and a grieving Hikari face a new kind of war: rebuilding a world that sees them as both saviors and traitors.

  2. Chapter 2: The Corruption

    Investigate a colony that has gone silent, only to find a terrifying new enemy.

  3. Chapter 3: Last Stand

    Defend a refugee outpost from the relentless advance of the corrupted.

  4. Chapter 4: The Source

    Trace the corruption to its source and attempt to contain it.

  5. Chapter 5: Interlude: The Chirping Grotto

    A recon sweep turns up a grotto full of small, spring-loaded loot crates with legs — and opinions. Nobody has the heart to call it a mission.

  6. Chapter 6: Hope

    Join the newly formed Aegis Alliance and take the fight to the enemy.

  7. Chapter 7: Rust and Ruin

    The Rustfang Clans are scavenging corrupted technology. Intercept Warlord Grak before he destabilizes the entire sector.

  8. Chapter 8: Chapter 6.5: The Wildcard

    A Rustfang supply convoy was hit by someone who answers to no one. Track down the masked pilot before he vanishes again.

  9. Chapter 9: Corporate Shadow

    Cygnus Corporation offers aid, but their forces are caught trying to "acquire" live corrupted specimens. Uncover their motives.

  10. Chapter 10: The Mind of the Hive

    Elena theorizes the Corruption is coordinated by a central intelligence. The signal originates from a derelict Zenith psychic amplifier.

  11. Chapter 11: Purification

    Armed with new knowledge, the Aegis Alliance launches a final assault to sever the hive-mind's connection and purge the Corruption.

  12. Chapter 12: Salvage Protocol

    Rustfang engineers believe corrupted plating can be weaponized. Raid their camp before their experiments destabilize the region.

  13. Chapter 13: Bulwark of Light

    With the hive-mind staggered, the Alliance deploys a mobile purifier array. Defend it long enough to attune a new bastion shield.

  14. Chapter 14: Aftershocks

    Reconstruction on Perimeter Six hits a buried problem: a corrupted nest the purification sweep never reached, stirring right beneath the new foundations.

  15. Chapter 15: The Long Purge

    The purifier array's design has been replicated across the fleet. Escort the first wave of mobile arrays into systems the Corruption still holds.

  16. Chapter 16: Cygnus's Ledger

    A Cygnus shell company is quietly buying up decommissioned corrupted specimens from colonies too desperate to refuse. Intercept the acquisition convoy before the deal closes.

  17. Chapter 17: Grak's Reckoning

    Warlord Grak's shattered clan has splintered into rival warbands, and one of them is reviving his corrupted-plating experiments with none of his restraint. Hunt them down before it spreads.

  18. Chapter 18: Voices in the Static

    Survivors freed from the hive-mind keep repeating the same fractured phrase before they black out. Track down every account before whatever's speaking through them changes its message.

  19. Chapter 19: The Deep Signal

    Elena traces the hive-mind's last known transmission to a structure buried beneath the amplifier ruins - one that predates the Corruption by a very long margin.

  20. Chapter 20: Trespassers

    Breach the buried structure and chart what lies inside. Even the most jaded Cygnus engineers on the survey team are asking to be reassigned.

  21. Chapter 21: The Sleeping Choir

    Something waits at the heart of the ruin - old, patient, and never quite the thing giving the Corruption its orders. Find out exactly what the hive-mind was actually serving.

  22. Chapter 22: First Warning

    Silencing what slept in the ruin sent one last pulse outward before it went quiet. Track where that signal was aimed, and brace for whoever - or whatever - was listening on the other end.

  23. Chapter 23: Herald's Threshold

    With Perimeter Six rebuilt and the purification grid holding across nine systems, the Aegis Alliance turns its full attention starward - bracing for an answer to a transmission nobody sent on purpose.

Story archive sources
  • constants.ts
  • data/story/aegisInitiative.ts
  • data/story/comms/aegisInitiative.ts

Original story and squad conversations from the released base game.

Source & verification notes

Extracted from game version 2.2.3. Fresh template statistics and catalog relationships are source-verified. Strategies in guides are reasoned from the implemented rules, unless explicitly described as tested.

  • constants.ts
  • utils/storyProgression.ts